Developing For OpenSSL

From OpenSSLWiki
Revision as of 10:37, 28 November 2014 by Matt (talk | contribs) (Answer the "I want to join OpenSSL" question)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Periodically people ask us how to join the OpenSSL development team. This page is an attempt to answer that question.

Firstly it is important to understand that OpenSSL is complex. It is both a fully featured cryptography library as well as an SSL/TLS library. In addition the command line tools provide a wide array of capabilities. It can take quite a while to become proficient in coding in the internals. It is also clearly security sensitive. For those reasons joining the main development team is by invitation only. Most of the current development team have had an association with OpenSSL of one sort or another for a long time. Some have been on the project since the beginning, whilst many others joined later. For those joining later, without exception, everyone had a number of years of experience working with OpenSSL before they joined the team itself.

However, there are still a number of ways to contribute to the project without joining the development team. We welcome such contributions:

  • A good place to start is the openssl-users and openssl-dev mailing lists. The first of these forums will give you the opportunity to help out other users of OpenSSL, and learn from other experts in its use. The latter will give you an insight into some of the development issues that the team is tackling - and in particular issues being raised through the RT bug tracking system and responses to those issues.
  • We are always looking for good people to help us build up the information held within this wiki. Documentation is one area where we are keen to improve things, and this wiki is an important location for people to come to. Information on how to get an account is available on the Welcome page.
  • As well as through the wiki, documentation updates to the man pages are also accepted through the RT bug tracking system (send your patch to
  • Code patches can also be submitted via RT