Difference between revisions of "SSL and TLS Protocols"
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( to obtain session from connection use function : [[Manual:SSL_get_session(3)|SSL_SESSION *SSL_get_session(const SSL *ssl)]] ) | ( to obtain session from connection use function : [[Manual:SSL_get_session(3)|SSL_SESSION *SSL_get_session(const SSL *ssl)]] ) | ||
+ | |||
+ | == Alternate Authentication Methods == | ||
+ | |||
+ | === TLS SRP === | ||
+ | |||
+ | Secure Remote Password. Allows to authenticate with a password over TLS. | ||
+ | |||
+ | Supported by openssl with 1.0.1 version. |
Revision as of 18:43, 2 September 2014
SSL stands for Secure Sockets Layer and was initiated by Netscape, SSLv1, SSLv2 and SSLv3 are the 3 versions of this protocol. After SSLv3, SSL was renamed to TLS.
TLS stands for Transport Layer Security and started with TLSv1 which is an upgraded version of SSLv3.
Those protocols are standardized and described by RFC.
OpenSSL provides implementation for those protocols and is often used as the reference implementation for any new feature.
Goal of SSL was to provide a secure communication using classical tcp sockets with very few change in api usage of socket to be able to leverage security on existing tcp socket code.
SSL/TLS is used in every browser worldwide to provide https ( http secure ) functionality.
latest version is TLS v1.3 still draft.
Connectionless support is provided with DTLS.
Those protocols are configurables and can use various ciphers depending on their version.
Handshake
A connection always starts with an handshake between a client and a server. This handshake is intended to provide a secret key to both client server that will be used to cipher the flow.
in fact a master secret is kept from the handshake from which the secret key is derived. This master_secret is kept within Ssl Session SSL_SESSION.
Initial handshake can provide server authentication, client authentication or no authentication at all.
Default usage in HTTPS is to verify server authenticity with trusted Certificate Authorities known by browser.
A quick presentation for a classical TLS handshake ( RSA, without Session tickets and without client authentication ) under CC BY license http://blog.artisanlogiciel.net/public/tech/classical_handshake.odp feel free to improve it.
Session Resumption
Since handshake uses heavily public key cryptography and that this is cpu intensive compared to symetric ( secret key ), protocol provides ways to reuse existing credentials to reissue new secret keys for new connections ( new tcp connections ) or to renew existing connections.
Browsers uses that heavily when connecting to https sites since they are opening mutliple connections to same site at a time, first connection does the handshake all others use a quick handshake (can be named resumed, abbreviated or restart handshake) allowing to save both client and server cpu.
RFC 2246, section 7, p. 23
These items are then used to create security parameters for use by the Record Layer when protecting application data. Many connections can be instantiated using the same session through the resumption feature of the TLS Handshake Protocol.
This explains difference between OpenSSl SSL Connection ( SSL ) and SSL Session ( SSL_SESSION ) , each SSL Connection runs on its TCP connection and can share same SSL Session than other SSL connections.
( to obtain session from connection use function : SSL_SESSION *SSL_get_session(const SSL *ssl) )
Alternate Authentication Methods
TLS SRP
Secure Remote Password. Allows to authenticate with a password over TLS.
Supported by openssl with 1.0.1 version.